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» Community Update - 5/09/06
Cette Community Update nous annonce la FIN du Squad Hopping sous BF2 pour une raison simple, il n'est pas utilisé comme ils l'avaient prévu, dans le but d'aider la prise de drapeau et le support des squads.
Ce qui est exactement ce qui se passe ...mais ca Dice ne semble pas l'avoir compris.
Face à ces abus, Dice à décidé de plus autoriser le changement de squad lorsque l'on vient de mourir et si il n'y a plus de squad leader ben vous respawnerez au point voulu.
Voilà vous pouvez sortir les mouchoirs pour pleurer sur le sort des matchs pour BF2 ...
Communiqué complet en anglais plus bas...
CITATION
Greetings Soldiers:
We at DICE and EA are aware of the concern surrounding the coming change to squad selection. We would like to take a moment to ease the feelings of tension related to this change.
Our goal is to refocus game play on team work, squad coordination and to also remove the spawning exploit used by some. In BF2 we introduced tools that would allow players to support one another as they battle for control points. To further enhance this aspect of game play squads were introduced to give players even more tools to coordinate their efforts and support each other.
Allowing squad mates to spawn on the squad leader was intended to provide an easy way for squads to stay together during chaotic battles. Unfortunately squad leaders have been used by some to launch team wide attacks on remote parts of maps with little thought to actual team unity beyond these maneuvers.
We believe this change will refocus the game play on team work and add more value to the roles of Squad Lead and Commander.
/The team at Dice and EA
We at DICE and EA are aware of the concern surrounding the coming change to squad selection. We would like to take a moment to ease the feelings of tension related to this change.
Our goal is to refocus game play on team work, squad coordination and to also remove the spawning exploit used by some. In BF2 we introduced tools that would allow players to support one another as they battle for control points. To further enhance this aspect of game play squads were introduced to give players even more tools to coordinate their efforts and support each other.
Allowing squad mates to spawn on the squad leader was intended to provide an easy way for squads to stay together during chaotic battles. Unfortunately squad leaders have been used by some to launch team wide attacks on remote parts of maps with little thought to actual team unity beyond these maneuvers.
We believe this change will refocus the game play on team work and add more value to the roles of Squad Lead and Commander.
/The team at Dice and EA
Sources : Site officiel BF2 et Cauchemar
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Commentaires
HysterX
9 mai, 2006 @ 18h49
9 mai, 2006 @ 18h49
mais osef, réjouissez vous sur les mods et par la meme occaz sur les vidéos de l'E3 qui circulent sur le net !! (red steel, metroid prime 3 etc...) 
Killian_pilote56
9 mai, 2006 @ 18h51
9 mai, 2006 @ 18h51
mieux vaux rester a la 1.0 lol 
rebeldesvosges
9 mai, 2006 @ 18h51
9 mai, 2006 @ 18h51
guiton_456
9 mai, 2006 @ 18h54
9 mai, 2006 @ 18h54
M'en fou, l'utilise pas le squad hopping.
dufosse
9 mai, 2006 @ 18h58
9 mai, 2006 @ 18h58
Pffff, trop degouté, quel bande de boulet!!!!!!!!



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